Jacqueline Brown is a visual development artist based in Richmond, California. Previously, she was a prototyper, developer, UI designer, and artist in the new media art scene. Her background is in Fine Arts, where she used technology extensively to create code-based artwork and to prototype and develop platforms for consumer-facing products. After a decade of being involved in various code-related activities, she returned to traditional drawing and painting through concept art. If you'd like to connect, don't hesitate to send an email to hello@jqln.org.


2015 – present Currently taking classes online at CGMA
2007 – 2009 Artist residency at Fabrica in Treviso, Italy.
2002 – 2005 MFA in Design and Technology, Parsons School of Design, NYC.
1998 – 2002 BA in Studio Arts, University of Pittsburgh.


Oct 2013 – Jun 2014 UI Designer. Brilliant.org (education startup in SF), San Francisco.
Feb 2011 – Apr 2013 User Experience Prototyper / Senior Designer. IDEO, New York City.
Apr 2010 – Feb 2011 Flash Developer. R/GA, New York City.
Feb 2006 – Mar 2007 Flash Developer. MTV Networks, New York City.
Jan 2004 – May 2004 Interaction Design. Microsoft, New York City.

Exhibitions, Workshops and Lectures

– Earthquake relief auction at the Unicef and Diners Club at the Sucre National Theatre in Quito, Oct 15 2016
– Mostra 3M de Arte Digital exhibition, Sao Paolo, Brazil, Sept 3 – Oct 2 2011
– Hackathon for NYC.gov, New York City, August 2011.
– Colors of Money, Expo Carre de Rotondes Luxembourg, July 2009 – Nov 2009
– ZXZW – Independent Culture, Tilburg, Netherlands, Sep 2008
– Interactivos? Technologies of Laughter, Mexico City, Mexico, Aug 2008
– Dorkbot – CD Mexico Presentation, Mexico City, Mexico, Aug 2008
– Interactivos? workshop, Madrid, Spain, Mar 2008
– Conflux Festival, New York, Sep 2007 


– Third place at TypeHack: A Typography Hackathon, the Hattery, San Francisco, CA, 2014.
– Award for Most Innovative, Hackathon for NYC.gov, New York City, August 2011.
– Award for the MTV Movie Awards Encyclopedia, Creativity Annual 2007.


– Teaching Assistant at IUAV University of Venice, Italy, 2008: Assisted Andy Cameron in teaching Illuminotecnica, a graduate class within the Visual and Multimedia Communication program, where students developed art projects using the Processing platform.
– Instructor at Pratt Institute, NYC, Spring 2006.


– Il Mostra 3M De Arte Digital, 2011
– Thesis, Shiftscape, Parsons School of Design, 2005